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Gini Capture SDK provides various features you can enable. All of them are configured through GiniConfiguration.shared instance. Specifically, the GiniConfiguration is used to configure Gini Capture SDK. For Gini Capture SDK used GiniConfiguration.shared() singleton.

@objc
public final class GiniConfiguration : NSObject

The GiniConfiguration class enables customization of Gini Capture SDK’s look and feel. If there are limitations regarding which API can be used, this is clearly stated for the specific attribute.

Text can also be set by using the appropriate keys in a Localizable.strings file in the projects bundle. The library will prefer whatever value is set in the following order: attribute in configuration, key in strings file in project bundle, key in strings file in GiniCapture bundle.

Images can only be set by providing images with the same filename in an assets file or as individual files in the projects bundle. The library will prefer whatever value is set in the following order: asset file in project bundle, asset file in GiniCapture bundle.

If there are conflicting pairs of image and text for an interface element (e.g. navigationBarCameraTitleCloseButton) the image will always be preferred, while making sure the accessibility label is set.


 shared

Makes configuration internally accessible in all classes of Gini Capture SDK.

public static var shared: GiniConfiguration
 GiniCaptureImportFileTypes

Supported document types by Gini Capture SDK.

@objc
public enum GiniCaptureImportFileTypes : Int
  • none

    case none
  • pdf

    case pdf
  • pdf_and_images

    case pdf_and_images

General options

 customDocumentValidations

Sets custom validations that can be done apart from the default ones (file size, file type…). It should throw a CustomDocumentValidationError error.

@objc
public var customDocumentValidations: ((GiniCaptureDocument) -> CustomDocumentValidationResult)

Button configuration options

 primaryButtonConfiguration
public lazy var primaryButtonConfiguration: ButtonConfiguration { get set }
 secondaryButtonConfiguration
public lazy var secondaryButtonConfiguration: ButtonConfiguration { get set }
 transparentButtonConfiguration
public lazy var transparentButtonConfiguration: ButtonConfiguration { get set }
 cameraControlButtonConfiguration
public lazy var cameraControlButtonConfiguration: ButtonConfiguration { get set }
 addPageButtonConfiguration
public lazy var addPageButtonConfiguration: ButtonConfiguration { get set }

Camera options

 cameraSetupLoadingIndicatorColor

Sets the color of the loading indicator on the camera screen to the specified color.

@objc
public var cameraSetupLoadingIndicatorColor: UIColor
 fileImportSupportedTypes

Set the types supported by the file import feature. GiniCaptureImportFileTypes.none by default.

@objc
public var fileImportSupportedTypes: GiniCaptureImportFileTypes
 flashToggleEnabled

Indicates whether the flash toggle should be shown on the camera screen.

@objc
public var flashToggleEnabled: Bool
 flashOnByDefault

When the flash toggle is enabled, this flag indicates if the flash is on by default.

@objc
public var flashOnByDefault: Bool
 navigationBarCameraTitleCloseButton

Sets the close button text in the navigation bar on the camera screen.

@objc
public var navigationBarCameraTitleCloseButton: String
 navigationBarCameraTitleHelpButton

Sets the help button text in the navigation bar on the camera screen.

@objc
public var navigationBarCameraTitleHelpButton: String

Onboarding screens

 navigationBarOnboardingTitleContinueButton

Sets the continue button text in the navigation bar on the onboarding screen.

@objc
public var navigationBarOnboardingTitleContinueButton: String
 onboardingShowAtLaunch

Indicates whether the onboarding screen should be presented at each start of Gini Capture SDK

@objc
public var onboardingShowAtLaunch: Bool
 onboardingShowAtFirstLaunch

Indicates whether the onboarding screen should be presented at the first start of the Gini Capture SDK. It is advised to do so.

Overwrites onboardingShowAtLaunch for the first launch.

@objc
public var onboardingShowAtFirstLaunch: Bool
 customOnboardingPages

Sets custom onboarding pages.

For your convenience we provide the OnboardingPage struct.

public var customOnboardingPages: [OnboardingPage]?
 bottomNavigationBarEnabled

Enable/deactivate the bottom navigation bar.

public var bottomNavigationBarEnabled: Bool
 helpNavigationBarBottomAdapter

Set an adapter implementation to show a custom bottom navigation bar on the help screens.

public var helpNavigationBarBottomAdapter: HelpBottomNavigationBarAdapter?
 cameraNavigationBarBottomAdapter

Set an adapter implementation to show a custom bottom navigation bar on the camera screen.

public var cameraNavigationBarBottomAdapter: CameraBottomNavigationBarAdapter?
 reviewNavigationBarBottomAdapter

Set an adapter implementation to show a custom bottom navigation bar on the review screen.

public var reviewNavigationBarBottomAdapter: ReviewScreenBottomNavigationBarAdapter?
 imagePickerNavigationBarBottomAdapter

Set an adapter implementation to show a custom bottom navigation bar on the image picker screen.

public var imagePickerNavigationBarBottomAdapter: ImagePickerBottomNavigationBarAdapter?
 onboardingNavigationBarBottomAdapter

Set an adapter implementation to show a custom bottom navigation bar on the onboarding screen.

public var onboardingNavigationBarBottomAdapter: OnboardingNavigationBarBottomAdapter?
 onboardingAlignCornersIllustrationAdapter

Set an adapter implementation to show a custom illustration on the “align corners” onboarding page.

public var onboardingAlignCornersIllustrationAdapter: OnboardingIllustrationAdapter?
 onboardingLightingIllustrationAdapter

Set an adapter implementation to show a custom illustration on the “lighting” onboarding page.

public var onboardingLightingIllustrationAdapter: OnboardingIllustrationAdapter?
 onboardingMultiPageIllustrationAdapter

Set an adapter implementation to show a custom illustration on the “multi-page” onboarding page.

public var onboardingMultiPageIllustrationAdapter: OnboardingIllustrationAdapter?
 onboardingQRCodeIllustrationAdapter

Set an adapter implementation to show a custom illustration on the “QR code” onboarding page.

public var onboardingQRCodeIllustrationAdapter: OnboardingIllustrationAdapter?
 customLoadingIndicator

Set an adapter implementation to show a custom loading indicator on the document analysis screen.

public var customLoadingIndicator: CustomLoadingIndicatorAdapter?
 onButtonLoadingIndicator

Set an adapter implementation to show a custom loading indicator on the buttons which support loading.

public var onButtonLoadingIndicator: OnButtonLoadingIndicatorAdapter?
 navigationBarReviewTitleBackButton

Sets the back button text in the navigation bar on the review screen. Use this if you only want to show the title.

@objc
public var navigationBarReviewTitleBackButton: String
 navigationBarReviewTitleCloseButton

Sets the close button text in the navigation bar on the review screen. Use this if you only want to show the title.

@objc
public var navigationBarReviewTitleCloseButton: String
 navigationBarReviewTitleContinueButton

Sets the continue button text in the navigation bar on the review screen.

@objc
public var navigationBarReviewTitleContinueButton: String

Analysis options

 navigationBarAnalysisTitleBackButton

Sets the back button text in the navigation bar on the analysis screen. Use this if you only want to show the title.

@objc
public var navigationBarAnalysisTitleBackButton: String

Help screens

 navigationBarHelpMenuTitleBackToCameraButton

Sets the back button text in the navigation bar on the help menu screen. Use this if you only want to show the title.

@objc
public var navigationBarHelpMenuTitleBackToCameraButton: String
  navigationBarHelpScreenTitleBackToMenuButton

Sets the back button text in the navigation bar on the help screen. Use this if you only want to show the title.

@objc
public var navigationBarHelpScreenTitleBackToMenuButton: String
 shouldShowSupportedFormatsScreen

Indicates whether the supported format screens should be shown. In case of false, the option won’t be shown in the Help menu.

@objc
public var shouldShowSupportedFormatsScreen: Bool

Open with tutorial options

 openWithAppNameForTexts

Sets the text of the app name for the Open with tutorial texts.

@objc
public var openWithAppNameForTexts: String
 shouldShowDragAndDropTutorial

Sets if the Drag&Drop step should be shown in the Open with tutorial.

@objc
public var shouldShowDragAndDropTutorial: Bool
 customMenuItems

Set an array of additional custom help menu items . Those items will be presented as table view cells on the help menu screen. By selecting the cell the user will be redirected to the page, which represented by viewController provided by customer during the HelpMenuViewController.Item initialization.

public var customMenuItems: [HelpMenuItem]
 giniErrorLoggerIsOn

Sets if the default error logging implementation is on.

@objc
public var giniErrorLoggerIsOn: Bool { get set }
  customGiniErrorLoggerDelegate

Sets if the custom error logging is implemented.

public var customGiniErrorLoggerDelegate: GiniCaptureErrorLoggerDelegate? { get set }
 localizedStringsTableName

Should be set if the default name “Localizable.strings” are not used.

public var localizedStringsTableName: String?
 closeButtonResource
@objc
public var closeButtonResource: PreferredButtonResource?
 helpButtonResource
@objc
public var helpButtonResource: PreferredButtonResource?
 backToCameraButtonResource
@objc
public var backToCameraButtonResource: PreferredButtonResource?
 backToMenuButtonResource
@objc
public var backToMenuButtonResource: PreferredButtonResource?
 nextButtonResource
@objc
public var nextButtonResource: PreferredButtonResource?
 cancelButtonResource
@objc
public var cancelButtonResource: PreferredButtonResource?
 updateFont(_:for:)

Enables customization of a font for specific text styles. The change affects all screens where a specific text style is used.

public func updateFont(_ font: UIFont, for textStyle: UIFont.TextStyle)

Parameters

font

Font that is going to be assosiated with specific text style. You can use scaled font or scale your font with our util method UIFont.scaledFont(_ font: UIFont, textStyle: UIFont.TextStyle)

textStyle

Constants that describe the preferred styles for fonts. Please, find additional information here

 cleanup(paymentRecipient:paymentReference:paymentPurpose:iban:bic:amountToPay:)

Functions for clean up

public func cleanup(paymentRecipient: String,
                    paymentReference: String,
                    paymentPurpose: String,
                    iban: String,
                    bic: String,
                    amountToPay: ExtractionAmount)

Parameters

paymentRecipient

paymentRecipient description

paymentReference

paymentReference description

iban

iban description

bic

bic description

amountToPay

amountToPay description

Find an example implementation here.

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